A Pirate in the world of One Piece is anyone who raises a Jolly Roger, whether they commit an act of piracy or not. This is not, however, usually enough to give anyone a bounty, but is enough to be arrested by the Marines. Bandits are said to be the opposite of pirates. The two have not been known to get along with each other too well. Though pirates may range in both morality and public perception they all share one thing in common: they owe no loyalty to no one.

Types of Pirates Edit

First mentioned in Romance Dawn, the two main types of pirate are Peace Mains and Morganeers .

Peace Main Edit

A peace main is a pirate who goes on adventures and does not really care about amassing treasure or fighting other pirates. That is not to say that they will not steal treasure from others if it is there and the chance is open, but their primary goal is usually not to own it and greed is generally not their motivation. More often than not, a peace main pirate sees his or her own crew as their most valuable treasure. Some pirates start out as peace mains but may have a life changing experience, possibly a great loss or general corruption over time, and become more like a morganeer.

Morganeer Edit

The morganeer fight for treasure and personal ambition. They are greedy and love to fight just to cause other people pain and misery. The peace main pirates however, only steal from them, so it is safe to say that the relations between the two are not the best.

Morganeer pirates do not see their crew as a valuable asset to them and will easily kill them for opposing them. Also, a majority of the morganeer type pirates shown in One Piece do not dream at all, and if they do, it is about achieving world domination or something along the lines of that.

Pros and Cons Edit

Thread Privacy: Privacy in threads is deemed by your characters threat level, location and what they choose to do in the thread in question. Be cautious of what you RP. As a pirate, you cannot even be safe in the company of other pirates outside your crew. To keep your threads inconspicuous, your character must be inconspicuous in the thread.

Bargaining: Pirates have the least pull when it comes to bargaining and trading since realistically traders and vendors who are happy selling to pirates will sell to anyone without fear.

Safe Zones: Safe Zones pertain to countries and islands without a Marine Base. In these places the best form of "Justice" available, will be small police forces, vigilantes or guerilla factions. These forces would not be able to call for marine help in any time quicker than a one day period. In such areas, it would take an NPC faction already on the hunt to exact relatively immediate Justice.

Bounties: Like in canon, bounties were only awarded and increased for acts that the government truly considered heinous. To that end, bounty increases will generally only occur from Mini Arcs or Mod Run Arcs. This also means you can’t just make a marine for your thread,  beat him up and expect to get a bounty or for an existing bounty to increase.

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