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Katrina is a cold and monstrous swordswoman who wants nothing more than to eliminate piracy from the seas and create a world of peace and safety.

Appearance

Katrina is a 19 year old girl, 5' 6" tall, has short jet-black hair, and pale gray eyes. She usually dresses modestly, in plain clothing with a simple black cloak. She wields six long katana, three at each hip. Her demeanor is calm, and her plain and wandering eyes suggest disinterest with the world. Yet she always stands up perfectly straight, and emits an aura of authority. Her gray eyes hide a calculating intelligence, and her diminutiveness hides a deadly killing machine.

Backstory

Katrina was born in a small, crime-infested village in East Blue. From a very young age, she learned how dangerous the world could be due to the high amount of pirate and bandit activity in the town. Her parents were wealthy merchants who made countless shady deals in order to stay in business. Katrina worked hard every day in order to survive, and though she would never admit it now, she once admired the free and adventurous life that pirates led, and dreamed of setting sail herself, one day. However, one black market deal went sour for her family, and her mansion was burned to the ground. She escaped, and from then on every day was lived in fear and anxiety. Scavenge and beg for food, find some sort of shelter, escape the prying eyes of other criminals, an endless cycle every day. She was also constantly teased and bullied by other poor children and beggars. She amassed what little money she earned from odd jobs and pickpocketing in a small horde of treasure in the forest, praying that one day she could escape and find somewhere better. But just as she was beginning to do well for herself, all of her earnings were stolen by a pirate she had once worked for, and he spread a rumor that she stole from any benefactor that gave her a job. She was left for dead in the streets, starving and alone.

In a fit of desperation, she set off staggering through the woods, no longer caring where she went. It was then that she found it, lying there by a tree as though she was meant to find it: a strange looking black fruit traced with white spirals. Desperate for food, she ate it, only to feel a surge of power and strength. Within minutes, she figured out her new powers and that she had eaten a devil fruit. For the first time in her life, she was not helpless and at the mercy of others. Mad with despair and a desire for control, she returned to the village. In a red and black haze of fury and vengeance, she took up a sword and used her new powers; killing every inhabitant of the village and razing every building to the ground. She woke up to find a desecrated ruin sinking into a swamp of gore. She ate her fill of what food remained, amassed a new horde of treasure, and bartered passage off the island. Since then, she has spent her time training and building her strength, eagerly awaiting the day she can join the marines and bring justice to every pirate and criminal who has caused suffering like she endured. Her dream is to create a perfect world, where respectable people are safe and happy, and those who disrupt the peace or stand against her justice are mercilessly cut down.

Stats

Strength: 42

Stamina: 23

Agility: 22

Perception: 15

Professions

Weapon Specialist: Katana

- Lordslaying Slash

- +2 Strength

- Dragonslaying Slash

- +2 Strength

- Abyssal Limbs

Devil Fruit

Devil Fruit Name: Hito Hito no Mi: Model Asura

Devil Fruit Type: Mythical Zoan

Devil Fruit Ability: The fruit allows the user to turn into a mythical Asura, a seven foot tall, six armed, humainod being with darkish metallic skin, piercing purple eyes, and hair that runs down the length of their neck. The user is capable is releasing and controlling energy derived from their own anger, which can be released from their hands. This energy has no unique properties other than giving off the feeling of anger or hatred within the environment. Unlike a Logia user, this fruit does not allow one to turn into the energy they create or become intangible. Its uses are limited to more forceful or aggresive techniques, as control was never one of the Asura's strong suits.

Techniques

Twisting- Steelstorm: A strong flurry of attacks. Strength based.

Twisting- Ruination: An attack focusing less on doing damage and more on disabling an opponent by attacking their weak points. Agility based.

Lordslaying Slash: A tremendous slashing attack focused on cutting through anything with incredible strength. Its very powerful, but tires her quickly. Strength based.

Darkness Blast: A ranged blast of darkness using her Asura power. Precision based in hybrid form, Strength based in full form.

Twisting- Black Tornado: Katrina uses her strength combined with her dark powers to create a tornado of dark wind, knocking back enemies and blasting them into the air. Strength based.

Shadow Walk: Katrina focuses all of her energy into her legs, gaining increased agility and running speed for a few moments. Its harder to dodge attacks for a little while afterwards. Agility based.

Dragonslaying Slash: A more powerful version of Lordslaying Slash, using all six of her blades to slice a single point using all of her strength. This attack is especially effective against enemies who are much stronger than Katrina is, due to the attack's unexpected level of power. As a result, this technique exhausts her incredibly quickly. Strength based for damage, Stamina based for how much it tires her.

Blade Fortress: Katrina locks her blades together and braces with her legs, focusing all of her strength on becoming immovable, allowing her to block or deflect powerful attacks. Stamina based.

Abyssal Limbs: Katrina uses her dark Asura powers to transform her arms into dark, skeletal constructs that can extend far beyond their normal range. They are dark and thin with claw-like growths at their ends that can grip the hilts of her swords, and though they are long, they are no stronger than her normal arms. Using them, she unleashes an assault of slices from range against an opponent before they turn back to normal a few seconds later. Strength-based.

Inventory

Six Swords- Ikari, Masayoshi, Shi, Gekido, Fukuju, and Yami: One of her swords will glow if someone with killing intent is nearby.

Headband of Strength: When the wearer is facing someone that is fighting using a false or stolen power, they themselves will become stronger in response to that.

Black Layered Iron Chestpiece

Boots of Revelation: When Katrina is faced with a choice of regarding Justice, She will feel stronger if she chooses the way she believes is right, no matter group stands against it.

Theme

Nilin vs07:05

Nilin vs. Kid X-Mas Fight (Remember Me Soundtrack) HQ-2









History

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